A Story Intro
Hello,
this is another short update: I made a short story intro for the game. This intro replaces the menu entry "Story" (which was just a text box) in the main menu and it is played when the game is started.
In the first iteration, I had some problems with jiggly movement while the images were zooming and fading. It turned out that the problem was the fact that SDL_Surface blitting only allows pixel precision (integer positions) and no sub-pixel precision (floating point positions). I reworked the whole thing to use SDL_Textures, which can use floating point positions and also linear interpolation when scaling images (the previous version used the nearest neighbor algorithm which intensified the pixel flickering).
The whole intro can be watched on YouTube in either English or German:
Thank you for reading and see you soon,
Carsten
Get The Fire of Ardor - Quest for the Soul Stone
The Fire of Ardor - Quest for the Soul Stone
Singleplayer First Person RPG
Status | Released |
Author | cpfr |
Genre | Role Playing |
Tags | Dungeon Crawler, First-Person, Pixel Art, Retro, Singleplayer |
Languages | German, English |
Accessibility | Subtitles, Configurable controls |
More posts
- FoA Version 1.2.0 Released!56 days ago
- 3rd Release Candidate63 days ago
- Glitches and Bugs84 days ago
- Improving LocalizationMay 29, 2024
- A Late, but Massive Update (Towards Version 1.0.2)May 23, 2024
- Making Of Video and Development UpdateSep 09, 2020
- First PatchApr 15, 2020
- Release 1.0.0Apr 10, 2020
- Release trailer publishedApr 07, 2020
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